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Packet ID0780x4E
Players // wire record

ChangeClass

Requests a class switch for a player slot.

C→SHandledImplementation-backed3 bytes
Exact field order

Packet 78 wire layout

The first byte is the application packet ID. The rows after it appear in decode order. Sizes exclude ENet headers, the outer wrapper prefix, LZF chunk framing, and compression effects.

Packet 78 ChangeClass fields in byte order
#FieldEncodingBytesPurpose
0packet_idu81Always 78 (0x4E).
1player_idu81Compact player-slot identifier.
2class_idu81Selected character class identifier.
Protocol convention

How to read this layout

  • LE means least-significant byte first.
  • fixed16 is two-byte sign-magnitude at 1/64 precision.
  • orientation16 uses the measured 1/8192 orientation mapping.
  • NUL strings consume their encoded byte length plus one 00 terminator.
  • Counted arrays repeat immediately in the order shown.