Packet 105 wire layout
The first byte is the application packet ID. The rows after it appear in decode order. Sizes exclude ENet headers, the outer wrapper prefix, LZF chunk framing, and compression effects.
| # | Field | Encoding | Bytes | Purpose |
|---|---|---|---|---|
| 0 | packet_id | u8 | 1 | Always 105 (0x69). |
| 1 | ticket_size | i32 LE | 4 | N: ticket length; reject negative values and lengths beyond the remaining packet. |
| 2 | ticket | opaque Steam ticket bytes | N | Ticket bytes supplied by the Steam client API. Treat as secret, bounded binary data rather than text. |
Protocol convention
How to read this layout
LEmeans least-significant byte first.fixed16is two-byte sign-magnitude at 1/64 precision.orientation16uses the measured 1/8192 orientation mapping.- NUL strings consume their encoded byte length plus one
00terminator. - Counted arrays repeat immediately in the order shown.